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We are looking for a self-directed developer to help us build out our technology platform around ‘games with purpose’.
About Innovation Arts
At Innovation Arts we make change happen – by design. We are a hybrid strategy consultancy and design agency known for our work with some of the world’s leading companies, as well as a range of global NGOs and public sector organisations. We are specialists in designing bespoke interventions and tailor-made programmes using collaboration methods, design-thinking, storytelling and play. Our business is made up of three complementary strands: change-consulting, creative communications and Games Science. We’re now entering a new phase with Games Science, focusing on building ‘games with purpose’ that help people thrive within organisations.
We have enjoyed over 10 years of helping business leaders to successfully navigate transformational change and organisational challenges, and we also work with organisations such as the Army, the NHS, the World Economic Forum and TED, and in conflict resolution working alongside Tony Blair/John Kerry.
We are located at the heart of Old Street’s – ‘Silicon Roundabout’, with fantastic public transport links, and the area is increasingly pedestrian and cyclist-friendly.
This is not a standard development gig! While your experience will be important, your ability to work in a non-technical team and create solutions will be crucial.
It’s a full-time role ideal for a technologist who likes their work to have some social impact. The product is still under development, but aims to help companies understand their employees better and vice versa, resulting in a healthy environment for all. At the moment we are focussing on working with both corporates and large mission-driven organisations such as the Army and the NHS.
Technical spec: this role is ideal for someone who is comfortable at every level of the software stack, from setting things up on cloud services (in particular AWS), to building back-end and statistical analysis services, to building a front-end progressive web application with online/offline functionality. Communication skills and a client-service orientation are a must as you will be working with non-techies.
You’ll be an integral part of the Innovation Arts and, specifically, Games Science team, and, as the only full-time engineer (for now; we will grow the team), you’ll take the lead on technical implementation and design of new features, working alongside the CTO, content producers, project managers, designers and other team members to shape our ideas and turn them into reality.
As Tech Employee No 1! you’ll get involved in scoping new features as well as design sprints to specify new feature ideas. You will be excited by having sometimes unexpected challenges thrown at you, and approach them as creative learning/growth opportunities. Once the build starts, you’ll be responsible for delivering engineering excellence and building products that meet the expectations of users, while keeping in mind the needs of the business with regard to cost, reliability and scalability. We are particularly interested in your problem-solving approach and ability.
You are a self-starter with loads of initiative, who enjoys working independently, but also loves being part of a small multidisciplinary team with big ambitions, working in a fast-paced, entrepreneurial environment. Creative and with a can-do attitude and an eye for detail, you’re a natural when it comes to understanding and delivering great technology for our mainly corporate clients. You’re excited about the opportunity to evolve a technology product and explore new avenues for its development.
Innovation Arts thrives on creating spaces for conversation and collaboration. Here are some of the team’s answers to the question “why are you here?”
Your commitment will be rewarded with trust, autonomy and the space to express yourself freely and creatively. We have fun together but also work hard, and are generally guided by using our ‘powers’ for good.
What you’ll achieve
You’ll be responsible for and lead the way on the most challenging technical aspects of our products. You’ll deliver elegant solutions that are enjoyable to use, start meaningful conversations and effect real change for people in organisations. You’ll establish and uphold software development best practice for Games Science and Innovation Arts.
What you do well: Essential
What you do well: Desirable
You have a working knowledge of the process of product development and delivery. You also have experience of scaling digital products and of working in a product team. Proficiency or interest in data visualization would be an advantage.
The salary is between £40K and £50K, dependent on experience, plus employer pension. We are not yet in a place to offer stock options but this is an amazing opportunity to contribute to and gain experience in a unique experience in a workplace built on creativity, impact and freedom. You will also gain entry to a unique network of highly professional people who work all over the world, and get the chance to work with top people from top organizations.